Projectile Motion Calculator from Flight Time and Range
Enter the flight time and horizontal range to back-calculate the launch speed, launch angle, and peak height for ideal projectile motion without air resistance.
Input
Enter the flight time and horizontal range to back-calculate the launch speed, launch angle, and peak height of the projectile.
Time from launch to landing, in seconds.
Horizontal distance from launch point to landing point, in meters.
The standard gravity g = 9.80665 m/s² is used.
Result
Launch speed v0
19.853492m/s
Launch angle θ = 47.810385 degrees
Maximum height
11.032481 m
Launch speed (km/h)
71.472571 km/h
Horizontal component
13.333333 m/s
Vertical component
14.709975 m/s
Using vx = R / T and vy = g T / 2, the launch speed and angle are derived, and the maximum height is vy² / (2g). Air resistance is ignored.
How it works
- The launch point and landing point are assumed to be at the same height (level ground), and air resistance is ignored.
- The horizontal velocity component is vx = R / T and the vertical launch component is vy = g T / 2.
- The launch speed is v0 = sqrt(vx² + vy²) and the launch angle is atan2(vy, vx) converted to degrees.
- The maximum height is Hmax = vy² / (2g) = g T² / 8.
- The standard gravity g = 9.80665 m/s² is used.
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Projectile Motion Calculator from Flight Time and Range